Dash Masters: A Surreal
A downloadable Single Player for Windows, macOS, and Linux
Hi, Grunk Grunk here,
Remember when Dani's Balls blew up on the Play Store just because of the mechanics he made. The game he made was pretty nice, but i took it to the next level with Dash Masters(the name of this game).
Dash Masters is about a color hole (a black hole, but colorful) trying to eat other stars. unfortunately, bob (the hole's name) can only eat bombboiis as the same color as him. fortunately, bob can change colors by pressing the space bar. The catch is survival is possible through a single game mechanic- flash speed
try to survive and get the most points :)
Controls:
WASD or arrow keys to move
Space to change color/boost
hacks:
v Key - Vector; see where you are going
l Key - Lines; see where stars are going
c Key - Color; see where stars the same color as you are going
How it was made
Alright, time to get technical. First off, I would like to review the enemies in the game. They may seem smarter than my previous games' enemies, but in reality, they are the same. The only difference is that they follow an offset from the player, not the player themselves which is a machine learning concept I learned from Jabrils personal creation, Run Forrest Run. Check it out-Making My First Machine Learning Game - YouTube
This makes it seem like they have minds of their own and sometimes they 'dodge' your dive.
Next I want to talk about game design. The principle is still the same; you dash around and defeat enemies. What's different is that now you can always defeat SOMETHING, but there are a lot more things that can defeat YOU.
There's not much to talk about actually.
Game engines :Javascript Game Engine
Text editors : Notepad, Repl.it
Image editors: None as the game is entirely on the basis of Procedural Generation
Audio creation: BeepBox
[ Never Stop ]: The player is always moving because of flash movements
[ 2 Bit Color ]: You can only use 4 different colors.
[ What did you say? ]: All text in your game must be a made up language which is mixed up variables and function which I made using Javascript
[ Keyboard Broken ]: The movement is using random keys like Shift and much more...
[ In Orbit ]: The game has a top down perspective in space
[ Palindrome ]: The game must end the same way it started which I did.
[ Spin me round ]: Rotation is the primary game mechanic.
[ Boing! ]: Everything is bouncy! :D
[ /tp ]: Using end screen teleporters like Pac-Man to move around.
[ Gotta go ]: The game only last 10 seconds( or every level).
[ Bodyguard ]: The player is invincible but has an other character to protect which is his flash speed
[ No Design ]: The game levels are procedurally generated.
[ Disinformation ]: The game is filled with lies and deceit such as there is a weakness to the bombboiis and you can use that to defeat them and much more.....
Play the full game here-https://Dash-Masters-A-Game-Jam-Entry.coderbrodev.repl.co
P.S-Scoring system is on Bob the color hole.
Made in honour of the Perseverance Rover and Black Holes!!
Status | Prototype |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | Metroid Studios |
Genre | Simulation |
Tags | 2D, dashmasters, nasa, Top-Down |
Download
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Comments
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fun to play. i like simple game like this . music goes well with the game. only thing , it's difficult to play on web brwser as the page move down or up when i press arrows keys.